Dev Blog

A New Year and a Final Patch

A New Year and a Final Patch

It’s been a while since I’ve sat down to do one of these, so, hello! Thanks to everyone who has stuck around with our team – it’s been a crazy few months and there’s so much to talk about.

For those who don’t know, we’re currently working on our final patch. But don’t worry! This is going to be the biggest content update to date, and it’s filled with so much stuff! When Mhin showed me the list of everything he had planned, well, let’s say I was extremely surprised. 

It’s sad to be finishing up on Prodigal, but I think it’s an overall good thing – we’re finally tying up some loose ends, and bringing a close to our first game! 

I’ll probably spend another blog post lamenting on everything we’ve done – and how far everyone has grown. It’s crazy to think there was a time I thought I would just give up on writing, but yet I’m still here, writing more words than I think I ever have. (Side note, my typing speed has improved immensely.)

Overall, I really think this patch is the best one yet. There are a couple of new characters we’re bringing, new dungeons, and townsfolk or two will get their moment in the spotlight. I’ll be sharing more with you as we continuing working on it, but for now, thank you again.

Without you guys, none of this would be possible.


1/25 – Kayla Brunner (Dragon Fruit)